AI Insights · Timothy · April 2022
Top 5 Character Collection Games on Android in Latin America Q1 2022
In Q1 2022, character collection games on Android in Latin America saw varied performance trends in downloads, revenue, and active users. Here’s a closer look at the top 5 apps.
In Q1 2022, character collection games on Android in Latin America showcased diverse trends in terms of downloads, revenue, and active users. Here’s an in-depth analysis of the top 5 applications based on Sensor Tower data.
Free Fire: 7th Anniversary
Garena International I’s Free Fire: 7th Anniversary experienced significant weekly revenue, starting at approximately $1M and fluctuating throughout the quarter, peaking at around $940K at the end of January. Weekly downloads displayed a varied trend, with a notable peak of 1.3M in mid-March. Active users saw a decline from 52.3M at the beginning of the quarter to around 41.4M by the end of March.
Coin Master
Coin Master by Moon Active showed a steady performance in weekly revenue, peaking at nearly $514K in mid-January. Weekly downloads remained relatively stable, ranging from 161K to a high of 232K in the first week of January. Active users hovered around the 1.7M to 1.9M mark, showing minor fluctuations throughout the quarter.
Free Fire MAX
Free Fire MAX, another title from Garena International I, recorded consistent weekly revenue, averaging around $300K with slight variations. Downloads saw a significant peak in mid-January with 657K, while active users decreased slightly from 2.8M at the start to about 2.4M by the end of March.
Clash of Clans
Supercell’s Clash of Clans showed a strong revenue performance, peaking at approximately $364K at the end of January. Weekly downloads remained fairly stable, with highs around 157K in mid-January. Active users ranged from 5.7M to 6M, maintaining a steady presence throughout the quarter.
Clash Royale
Clash Royale, also by Supercell, experienced varied weekly revenue, starting at $277K and peaking at $287K in early February. Downloads fluctuated, with a high of 957K in mid-January. Active users saw a slight decline from 34.8M at the beginning of the quarter to around 30.7M by the end of March.
These insights highlight the dynamic nature of the character collection game market in Latin America. For more detailed insights and data, visit Sensor Tower.